Crate Push

Play full screen
Rate this game

No ratings yet. Be the first.

Crate Push is a warehouse puzzle. You are the worker, the crates are heavy, and the only thing you can do is push one crate at a time into an empty space. Get every crate onto a target and the level is done. Every level here is generated fresh and checked by a solver, which also sets the par, the smallest number of pushes that solves it.

How to play

The rules.

  1. You walk up, down, left and right across the floor. Walls stop you.
  2. Walking into a crate pushes it one cell, as long as the cell beyond it is empty floor. You cannot push two crates at once, and you can never pull a crate.
  3. The level is solved when every crate stands on a target (the dashed circles).

Moving. Use the arrow keys or WASD, swipe on the board, or tap: tapping a neighbouring cell takes one step, tapping a crate next to you pushes it, and tapping a far cell walks there along the shortest path without pushing anything. On a phone the arrow buttons under the board do the same.

Getting stuck. A crate pushed into a corner, or against the outer wall with no target along that wall, can never reach a target again. Undo takes back your last step (a walk counts as one step), Restart returns the level to its start with the counters reset, and Hint makes the next move of the solver’s plan. If the hint finds no way out, it restarts the level for you.

Difficulty. Choose under Difficulty at the top; New level builds another warehouse at that size.

LevelWarehouseCratesPar (usually at least)
Easy7 × 725 pushes
Medium9 × 8310 pushes
Hard9 × 9312 pushes

Strategy

Look at the corners first. A crate in a corner is lost unless the corner is a target. Before any push, check whether it sends a crate somewhere it can never leave.

Keep the far crates for last. Crates that have to travel the length of the room need free lanes; park the nearby crates on their targets only when they will not block that lane.

Think in pushes, not steps. Walking is free; only pushes count towards par. Walk around a crate to push it from the other side rather than pushing it somewhere you will have to undo.

Use the walls. A crate against the outer wall can only be pushed along it, never away from it. That is fine when a target sits on the same wall and a trap when it does not; a short inner wall is different, because the crate can be pushed away once it clears the end of it.

If you enjoy Crate Push, try Fence Loop or Flip Lights next.

Frequently asked questions

Can I pull a crate?

No. Crates only move away from you. If one is against a wall, you can only push it along that wall.

What does par mean?

The number of pushes in the shortest solution the generator found. Matching it means you solved the level as efficiently as possible; the move count does not matter for par.

Why did the hint restart the level?

A crate was stuck in a position no sequence of pushes could fix, so the solver had nothing to suggest except starting over.

Are the levels the same for everyone?

No. Each level is built from a random seed and checked by the solver, so you get a new warehouse every time, with its own par.

Add Crate Push to your website

Free, no sign-up. Paste the code into any page. The credit line under the game is optional, but we appreciate it. On WordPress, use our plugin and the shortcode.

Embedding rules and options