Hearts

Play full screen
Rate this game

No ratings yet. Be the first.

How to play

Hearts is the evasion game that came out of the French game Reversis and settled into its modern American form in the 1880s, when the queen of spades picked up her 13-point sting and the game became known for a while as Black Lady. It was bundled with every home computer for two decades, which is why most people know the rhythm already: pass three cards, lead the two of clubs, and try not to win anything that hurts.

This is a four-handed, every-player-for-themselves table. You sit at the bottom, the computer plays the seats to your right, across from you and to your left. A 52-card deck is dealt out 13 each, aces are high, there are no trumps, and play goes clockwise.

Passing

Before the first trick each player chooses three cards and hands them on. The direction cycles: left on the first deal, right on the second, across on the third, and the fourth deal is played as dealt. Tap three cards to pick them, then press the pass button, which names the direction. The three cards you receive stay outlined in gold until you play your first card, so you always know what arrived.

Prefer the older, passless game? Options lets you switch passing off for the next match.

The tricks

The holder of the two of clubs leads it. Everyone follows suit if they can; if not, they may play anything. The highest card of the suit led wins the trick, and the winner leads the next one. Legal cards are raised and bright, the rest dimmed, so you never have to check the rules yourself.

Two restrictions apply:

  • No blood on the first trick. On the opening trick you may not discard a heart or the queen of spades, unless your hand is nothing but penalty cards.
  • Hearts must be broken. You can’t lead a heart until a heart has been discarded on an earlier trick, unless hearts are all you have. A “Hearts broken” chip appears in the centre of the table when it happens. The queen of spades does not count as breaking hearts, and she may be led at any time.

Scoring

Card wonPoints
Each heart1
Queen of spades (the Black Lady)13
Jack of diamonds, when that option is on−10

Twenty-six penalty points are dealt out every hand, and the lowest total wins. Take every heart and the queen in one hand and you have shot the moon: by default you score nothing and each opponent takes 26. The alternative treatment, where the shooter subtracts 26 from their own total instead, is available in Options, and so is the Omnibus variant where the jack of diamonds is worth −10 to whoever wins it.

A hand that ends with any player at the target or above ends the match. The target is 100 points, or 50 for a quicker game, and ties for the lowest total are shared.

Hint, resign and saving

Hint lights up the card the computer would play from your seat (three cards during the pass). It works only from what you can see: your hand, the cards on the table and the tricks already taken. A short ad may show first; the hint is given either way.

Resign ends the match at once. You take the loss and the lowest other total wins. If you confirm while a computer player is thinking, the resignation goes through on your next turn.

Every card played is saved, so you can close the page mid-hand and continue later. Options are remembered too, and take effect from the next match.

Strategy

Count to three before keeping the queen. The queen of spades is a liability only when a spade lead can force her out of your hand. With three or more spades lower than the queen you can follow spade leads and keep her until a trick you don’t win. With fewer, pass her. If you don’t hold her, the ace and king of spades are the cards most likely to win her, so they go next.

Build a void when you pass. Three cards from the same short suit beat three unrelated high cards. Once that suit is gone, every lead of it is a free discard for your worst heart or the queen.

Lead low spades while the queen is loose. It costs you nothing and forces whoever holds her to follow. The computer opponents do this, and so should you. Stop doing it the moment the queen has fallen.

Duck with the highest loser. When you can’t win the trick anyway, play the biggest card that still loses. That is how high hearts and spades leave your hand safely.

Keep a running count of hearts and spades. Once the ace and king of spades are gone, your queen is safe to keep. Once eight or nine hearts have been played, a late heart lead rarely costs much.

Spoil a moon early. When one opponent has taken every penalty point so far, win one cheap heart on purpose. One point against you now is better than 26 later. The computer players apply the same rule against you, which is why a moon needs the top hearts and spades, not just a long red suit.

With the jack of diamonds on, the diamond suit becomes a battleground. A late diamond trick that nets the jack is worth taking even with a heart or two on it; the opponents hold on to the jack rather than discard it.

If you enjoy Hearts, try King or Klondike Solitaire next.

Frequently asked questions

How is this different from Maça Kızı?

Maça Kızı is the Turkish table of the same game, and our Maça Kızı page plays it with the fixed Turkish rules. This Hearts table is the American game with its options: passing can be switched off, the moon can subtract from your own score, the jack of diamonds can count −10, and the match can be played to 50 or 100.

Why are some cards dimmed?

You must follow suit, hearts can't be led until broken, and no penalty card may be played on the first trick. Only legal cards are raised.

What is Black Lady?

An older name for Hearts with the queen of spades penalty. The queen is the card that gave the game that name, and she is worth 13 here.

What does the moon option change?

By default the shooter scores 0 and the other three players take 26 each. With the option on, the shooter takes 26 off their own total, which may go below zero.

Is the jack of diamonds standard?

No. The −10 jack is the Omnibus variant and is off by default. Switch it on in Options; it never affects shooting the moon.

Can I play a shorter match?

Yes. Set the target to 50 in Options. The match then ends at the first hand in which someone reaches 50.

Does the hint see the computer's cards?

No. It uses only your hand, the current trick and the cards already won this hand.

Is my match saved?

Yes. The match is restored when you return, hand in progress included. A finished or resigned match is cleared.

Add Hearts to your website

Free, no sign-up. Paste the code into any page. The credit line under the game is optional, but we appreciate it. On WordPress, use our plugin and the shortcode.

Embedding rules and options