Aces and Faces

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How to play

Aces and Faces rewards the cards you already like to keep. It’s single-hand draw poker: five cards, one chance to swap, and the pay table decides what you win. Nobody else sits at the table.

The flow takes a few seconds per hand. Set your stake from 1 to 5 credits (Bet one adds a credit at a time; Bet max puts 5 down and deals immediately), or press Deal at the current stake. Touch the cards you want to keep so they show Held, then press Draw to replace the rest from the same deck. A new shuffle of all 52 cards starts the next hand.

You begin with 1,000 virtual credits. Hint, after an optional short ad, highlights the mathematically best hold for the five cards in front of you. If the balance hits zero, a button offers another 1,000 free credits.

Pay table

Per-credit payouts. Multiply by your bet, except the 5-credit royal, which pays 4,000.

HandPays per credit
Royal Flush250
Straight Flush50
Four Aces80
Four Jacks, Queens or Kings40
Four 2s through 10s25
Full House8
Flush5
Straight4
Three of a Kind3
Two Pair2
Pair of Jacks or better1

The quads are split into three tiers by rank. Aces sit at the top, the three face cards share a middle tier at 40, and everything from 2 to 10 pays the standard 25. Compare that with Bonus Poker, which uses the same 8/5 base but gives its 40-tier to low cards (2s, 3s and 4s) instead of faces.

What the face-card bonus does

Since the bonus ranks are also the ranks that make a paying pair, Aces and Faces fits neatly with ordinary Jacks or Better habits. A pair of Kings is already a winner, and three Kings now carry a better shot at a big pay. Under perfect play:

  • Four Jacks, Queens or Kings land about once every 1,704 hands, roughly three times as often as a hand of four Aces on a typical bonus table.
  • The whole game returns 99.26% at 5 credits, worked out exactly over every deal and every hold.
  • About 45.5% of hands end on a paying line.

The price of the bonuses is the full house at 8 and the flush at 5, one credit less each than on the 9/6 Jacks or Better table.

Strategy

Most decisions are the same as in Jacks or Better, and the face-card bonus makes high cards a little more attractive, never less. A few spots where people hesitate, checked against the game’s exact hold values:

  1. A pair of Kings with four to a flush (K♣ K♦ 3♣ 6♣ 9♣): keep the Kings. The pair is worth about 1.57 per credit, the flush draw about 1.42. A paying pair already in hand beats a four-card flush on this table.
  2. Three face cards of mixed suits (J♣ Q♦ K♥ plus two low cards): hold all three. It edges out keeping only two of them.
  3. A-K-Q of mixed suits: hold just K-Q and let the Ace go. Two cards that can fill a straight in more ways are worth slightly more than the lone Ace here.
  4. Two pair including Aces (A♣ A♦ K♣ K♠ 5♥): keep both pairs. Two pair pays 2 on this table, which makes the four-card hold clearly better than the Aces alone.
  5. Three of a kind: hold the three and draw two. A kicker never helps when there’s no kicker bonus.

Always play 5 credits so the royal pays its full 4,000. And remember that strategy only decides how close you get to the 99.26% figure; the small edge left for the house is fixed by the table.

If you enjoy Aces and Faces, try Acey Deucey or All American Poker next.

Return to player

BetRTPHouse edge
Max bet (5 credits) (optimal play) 99.26% 0.74%
1-4 credits (optimal play) 98.02% 1.98%

Computed exactly from the game's rules and checked by its tests on every release. More on fairness and return to player.

Frequently asked questions

What counts as a "face"?

Jacks, Queens and Kings. Four of any one of them pays 40 per credit. Four Aces pay more, 80, and Aces are not counted as faces.

Is this better than Bonus Poker?

Both return about the same with perfect play. The difference is which quads get the 40-credit bonus: faces here, 2s to 4s in Bonus Poker.

Do I need to memorise a strategy chart?

No. The Hint button shows the best hold for any hand. Using it while you play is a quick way to learn the close calls.

Are the credits worth anything?

No. They're virtual play credits with no cash value, and they can't be bought. If you run out, you can top up with 1,000 free credits.

Why does the royal pay so much more at 5 credits?

The royal pays 250 per credit at 1 to 4 credits and 800 per credit at 5. That jump is part of the 99.26% return, so smaller bets return less.

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