Coin Flip

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How to play

One gold coin, two faces: Heads shows a crowned profile, Tails a laurel wreath with a star. You call the side, the coin spins up and lands, and a right call lets you keep going with a bigger multiplier. A wrong one ends the round.

  1. Bet. Tap a chip (100, 500, 1,000 or 5,000) and tap it onto the bet spot. Stack chips up to 10,000. Clear removes them; Rebet repeats your last stake.
  2. Press Start. The game asks: “Call it: Heads or Tails?”
  3. Call. Tap Heads or Tails and watch the coin.
  4. Right: the multiplier steps up and the Cash out button shows exactly what you’d take home. Keep calling or take it.
  5. Wrong: the streak is over and the bet is gone.
  6. Ten in a row finishes the round automatically at the top multiplier.

The info panel shows your current Multiplier and the Next one with its chance, which is always 50%. Under the coin, a chain of ten links fills in as you go: each flip’s side, whether you called it, and the empty links still to come.

You begin with 10,000 credits.

The multiplier ladder

Right callsMultiplierChance of getting there
1×1.941 in 2
2×3.881 in 4
3×7.761 in 8
4×15.521 in 16
5×31.041 in 32
6×62.081 in 64
7×124.161 in 128
8×248.321 in 256
9×496.641 in 512
10×993.281 in 1,024

The rule behind the table is short: after k right calls you’re offered 0.97 × 2^k times your bet. A fair payout would be exactly 2^k; the 3% trimmed off is the house edge.

Since bets go up in steps of 100 credits, every payout comes out to a whole number of credits with nothing rounded away. A 100-credit bet cashed after three calls pays 776; after ten, 99,328.

When should you cash out?

Mathematically, it doesn’t matter. Stopping after one flip returns 97% of the stake on average: half the time you collect 1.94 times the bet. Stopping after five returns the same 97%, just as one big payout in 32 tries instead of many small ones. Every stopping point, and every mix of them, ends at 97%.

What changes is the shape of your results:

  • One flip, every time: you win about half your rounds, and your credits drift down slowly with small ups and downs.
  • Three flips: you lose seven rounds in eight, and the eighth pays 7.76×.
  • Going for ten: you’ll lose almost every round. A ×993 cash-out is about a once-in-a-thousand event.

So the question isn’t “when is it best to stop” but “how bumpy do you want it”. Pick a target before you press Start. Deciding mid-streak, with a tempting number on the Cash out button, is where most plans fall apart.

Strategy

  • The coin has no memory. A run of tails doesn’t make heads due, and calling the same side every time is exactly as good as switching.
  • Your call can’t change the flips. All ten results for the round are fixed when you press Start. Nothing about them is shown until each one lands.
  • Fixed target, fixed bet. Stake the same amount and stop at the same step each round, and your session follows the averages above instead of your mood.
  • Watch the stake against the ladder. A 1,000-credit bet aimed at five calls risks 1,000 for a 1-in-32 shot at 31,040.

Want the same climb with more than two choices per step? Tower Climb has floors of boxes with traps hidden among them. For a two-coin toss with a real tradition behind it, try Two-Up.

If you enjoy Coin Flip, try Coin Pusher or Colossus Reels next.

Return to player

BetRTPHouse edge
All bets (optimal play) 97.00% 3.00%

Computed exactly from the game's rules and checked by its tests on every release. More on fairness and return to player.

Frequently asked questions

Is the flip decided before I call it?

Yes. The results of all ten flips are set when the round starts. Your call can't change them, and nothing about them is shown until each flip lands.

Is heads or tails more likely?

Neither. Each flip is 50/50, and the side you call makes no difference to your chances.

Can I cash out before the first flip?

No. Cash out unlocks after your first right call, at ×1.94.

What is the house edge?

3% at every step. Each multiplier is 97% of the fair payout for that streak.

Are the credits real money?

No. Credits are virtual and exist only in this game. They can't be bought, cashed out or exchanged for anything.

What happens if I run out of credits?

You can get 10,000 free credits and keep playing.

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