Sevens Wild

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How to play

Sevens Wild takes the deuces-wild idea and moves the wild cards to the middle of the deck. All four 7s are wild; every other card, 2s included, is a natural card.

One hand from start to finish: choose 1 to 5 credits using Bet one, press Deal, tap the cards you want to keep (they turn Held), press Draw. Bet max deals at 5 credits in one press. Cards you don’t hold are replaced from the rest of the 52-card deck, and every hand begins with a fresh shuffle.

Hint shows the hold with the best expected value once an optional ad has played; it compares every possible hold over every draw. Credits are virtual. You get 1,000 to begin with and another 1,000 free if you go broke.

Pay table

HandPer credit
Natural Royal Flush250 (4,000 at 5 credits)
Four Sevens200
Wild Royal Flush25
Five of a Kind15
Straight Flush10
Four of a Kind5
Full House3
Flush2
Straight2
Three of a Kind1

If you know Deuces Wild, this looks almost identical. The only line that differs is the straight flush, which pays 10 here instead of 9.

Why a 7 is a different wild card

Here’s the interesting part. With nearly the same table, Sevens Wild returns 99.11% with perfect play at 5 credits, against 100.76% for full-pay Deuces Wild. Both figures come from an exact count over every deal and hold. So where does 1.65% go?

It’s about which rank is missing from the natural cards. A natural straight has to run through five consecutive ranks without a wild card. In Deuces Wild the missing rank is 2, which sits in only two possible straights (A-2-3-4-5 and 2-3-4-5-6). Here the missing rank is 7, which sits in five of them: 3 to 7, 4 to 8, 5 to 9, 6 to 10 and 7 to Jack. Any natural straight through the middle of the deck needs a wild card to fill the 7 slot. Straights and straight flushes without wilds are much harder to make, and the extra credit on the straight flush doesn’t make up for it.

Other numbers under best play: four Sevens about once every 4,800 hands, a natural royal about once in 44,000, and something paid on roughly 44.6% of hands.

Strategy

The skeleton is the same as any four-wild game: count your wild cards first, never throw one away, and don’t value pairs on their own merit. Specific hands, checked against the game’s exact hold values:

Three Sevens with a K and Q of one suit (7♣ 7♦ 7♥ K♦ Q♦). That’s a wild royal already. Keep it: 25 per credit against about 15 for drawing to the three Sevens.

Three Sevens with an off-suit K and Q. Hold only the Sevens and draw two.

One Seven and nothing useful. Keep the 7 by itself. It’s worth about 1.01 per credit, more than the 7 plus a high card.

No Sevens, two pair (5♣ 5♦ 9♥ 9♠ K♣). Keep one pair and drop the other. Two pair doesn’t pay, and one pair has more ways to grow.

No Sevens, 3-4-5-6. Hold the four. Any 2, any 7 (wild) and nothing else completes it, but that’s still a hair better than a fresh hand.

No Sevens, 9-10-J-Q. Hold the four as well. Sevens, 8s and Kings all finish it.

The middle of the deck is where this game feels most different. With no natural 7s, a hand like 5-6-8-9 can only be filled by a wild card, and natural straights that would need a 7 simply don’t exist, so expect fewer straights than you’re used to.

If you enjoy Sevens Wild, try Shifting Ways or Short Deck Hold’em next.

Return to player

BetRTPHouse edge
Max bet (5 credits) (optimal play) 99.11% 0.89%
1-4 credits (optimal play) 97.89% 2.11%

Computed exactly from the game's rules and checked by its tests on every release. More on fairness and return to player.

Frequently asked questions

Which cards are wild?

The four 7s. Each can stand in for any card. 2s are ordinary cards in this game.

Why does Sevens Wild return less than Deuces Wild?

The pay tables are almost the same, but taking the 7s out of the natural cards blocks more possible straights than taking out the 2s does. Perfect play returns 99.11% here against 100.76% in full-pay Deuces Wild.

Do four Sevens beat a wild royal?

Yes. Four Sevens pay 200 per credit; a royal that uses one or more Sevens pays 25.

Does a pair pay?

No. The lowest win is three of a kind, which returns your bet.

Can I win real money?

No. Credits are virtual, can't be bought and can't be exchanged for anything.

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