Seven and a Half

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How to play

Seven and a Half is the Italian sette e mezzo, also played in Turkey as yedi buçuk and in Spain as siete y media. It looks like a small blackjack, but the numbers are different enough that blackjack habits will lead you astray.

The deck has 40 cards: Ace to 7 and the Jack, Queen and King of each suit. It’s freshly shuffled for every hand, so nothing carries over between rounds.

  • Ace is worth 1.
  • 2 to 7 are worth their number.
  • Jack, Queen and King are worth ½ each.

A round goes like this:

  1. Pick a chip and tap the Bet spot. Bets run from 10 to 500 credits in steps of 10.
  2. Press Deal. You get a single card, face up. The dealer has nothing yet.
  3. Press Card to draw another, as many times as you like, or Stand to stop. Pass 7½ and you lose straight away. Hit exactly 7½ and you stand automatically.
  4. Once you stand, the dealer draws until reaching 5½ or more, then stops.

Clear removes your chips before the deal and Rebet repeats your last bet.

Who wins and what it pays

ResultPays
You go over 7½you lose, whatever the dealer would have drawn
Dealer goes over 7½1 to 1
Your total beats the dealer’s1 to 1
Same totalthe dealer wins
Your first two cards make 7½ (a 7 and a picture)5 to 2
Both you and the dealer have a two-card 7½push, bet returned

Ties going to the dealer is the rule that shapes everything. A 7½ built from three or more cards is just a strong total: it beats every dealer total except 7½ and loses on a tie.

The dealer’s numbers

Because the dealer always stops somewhere between 5½ and 7½, it helps to know where they tend to land. From a full deck:

Dealer ends onChance
Over 7½ (bust)36.6%
5½12.7%
618.4%
6½6.7%
718.6%
7½6.9%

Since a tie loses, standing on 5½ is no better than standing on 3: both win only when the dealer busts. That’s why a hand worth anything from 2 to 5½ is worth about the same if you stop, roughly a quarter of your bet lost on average.

Strategy

The game’s best play was worked out exactly, card by card, from what’s left in the deck. In plain terms:

  • With one picture card (½), always draw. It’s the only start where drawing is clearly good, and it’s your only route to the 5 to 2 natural.
  • With a lone Ace, draw. With a lone 2, 3, 4 or 5, stand. That feels wrong, but almost any draw from there risks passing 7½ for very little gain.
  • Two-card totals: draw on 1, 1½ and 2½; stand on 2 and on 3 or more.
  • A lone 6 or 7: stand. A 7 by itself wins over half your bet on average. Drawing for a picture to make 7½ sounds tempting, but most cards bust you, and the expected result falls to almost nothing.
  • Never draw to “match” the dealer. You don’t win ties, so a total of 5½ buys you nothing over 3.

Played this way, the game returns 95.59% of your bets over time. No betting pattern changes that, and because every hand starts from a new deck, there’s no counting to do.

If you want the 21-point version with more decisions, Blackjack has doubling and splitting. Monte Bank uses the same 40-card deck for a quite different game.

If you enjoy Seven and a Half, try Seven Card Stud or Seven Push Baccarat next.

Return to player

BetRTPHouse edge
All bets (optimal play) 95.59% 4.41%

Computed exactly from the game's rules and checked by its tests on every release. More on fairness and return to player.

Frequently asked questions

Can I see the dealer's cards before I decide?

No. The dealer has no cards while you play. They draw only after you stand, as in the traditional game.

Why should I stand on a single 2?

From 2, drawing slightly lowers your expected result. Most of the time you end up somewhere between 3 and 5½, which still needs the dealer to bust, and the big cards can take you over 7½.

Does a 7½ made with three cards pay 5 to 2?

No. Only a two-card 7½, a 7 plus a Jack, Queen or King, pays 5 to 2. A longer 7½ pays even money and loses if the dealer also reaches 7½.

How often do I get the two-card 7½?

Following the strategy, about 3% of hands, since it only happens when you start with a picture card and then draw a 7.

Are the credits real money?

No. Credits are virtual. They can't be bought, cashed out or exchanged for prizes.

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