Barbudi

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How to play

Barbudi comes from the coffee houses of Greece and the wider Eastern Mediterranean, where it was played between two people: one throws the dice (the shooter) and the other bets against them (the fader). On this table there is no opponent to find. You pick a side, or one of the four bets on how the duel ends, and the computer throws for both.

You start with 1,000 virtual credits.

  1. Choose a chip: 20, 100, 200 or 1,000.
  2. Tap a betting spot to put the chip there. Tap again to stack more. Each spot takes 20 to 1,000 credits in steps of 20, and everything on the layout together can’t go over 5,000.
  3. Undo takes back the last chip, Clear empties the layout, and Rebet puts back the bets from your previous round.
  4. Press Roll.

The two dice are then thrown over and over until one throw settles the duel. A counter shows each throw, and the result line names the deciding pair, the winning side and the throw count.

Only these pairs settle anything:

Shooter wins onFader wins on
3-3, 5-5, 6-6, 6-51-1, 2-2, 4-4, 1-2

The other 26 of the 36 possible throws (a 4-1, a 3-4, every 7 and so on) count for nothing, and the dice go again. There is no point to establish and no target number, which is what separates Barbudi from Craps and Hazard: the winning and losing pairs never change during a round.

Bets and payouts

The layout has two wide spots on top and four smaller ones below.

BetWins whenPaysReturn to player
Shootera shooter pair comes before a fader pair0.95 to 197.5%
Fadera fader pair comes first0.95 to 197.5%
Doublethe deciding throw is any double0.6 to 196.0%
Ends on 6-5the deciding throw is 6-53.8 to 196.0%
Ends on 1-2the deciding throw is 1-23.8 to 196.0%
1st throwthe very first throw decides, either way2.45 to 195.83%

The odd-looking 0.95 to 1 is why chips come in multiples of 20: a winning 20 on the shooter brings back 39, so the payout is always a whole number.

The odds, worked out

Every figure in the table above comes from counting the 36 ordered ways two dice can land.

  • Shooter pairs: 3-3, 5-5 and 6-6 are one way each, 6-5 is two ways (6 then 5, or 5 then 6). That’s 5.
  • Fader pairs: 1-1, 2-2, 4-4 one way each, 1-2 two ways. Also 5.

Since repeats change nothing, all that matters is which of those 10 outcomes shows up first, and each one is equally likely. So the shooter and the fader each win exactly half the time. Pay 0.95 to 1 on a coin toss and you get a 97.5% return, a house edge of 2.5% on both sides.

The ending bets follow the same logic. Six of the ten deciding outcomes are doubles, so Double wins 60% of rounds; 1.6 back times 0.6 is 0.96. A 6-5 finish is 2 of 10, or 20%; 4.8 back times 0.2 is 0.96 again, and 1-2 is the mirror image. For 1st throw, the chance the opening throw is one of the ten is 10/36, about 27.8%, and 3.45 times that is 0.9583.

On average a round runs 3.6 throws. About one round in five is still going after five throws, so the long, tense sequences are normal and say nothing about what comes next.

Strategy

There is no choice inside a round: once you press Roll, the dice do everything. Your only decisions are which spots to cover and how much, so the useful advice is about cost.

  • The two sides are the cheapest bets on the table. At 2.5% they lose less per credit staked than any of the four ending bets.
  • Don’t cover both sides. Shooter plus fader means one always wins and the other always loses. You get 1.95 back on every 2 staked, a guaranteed small loss each round.
  • Ending bets are for variety, not value. They cost about 4% per credit. 6-5 and 1-2 pay well and land one round in five, so expect dry spells; Double wins more often but pays little.
  • Size bets against your credits, not your last result. Raising after a loss to “win it back” doesn’t touch the edge, it just makes the losing streaks deeper. A flat bet of 20 or 100 lets you play far longer on 1,000 credits.

If you enjoy Barbudi, try Basketball Shot or Big Ball Lotto next.

Return to player

BetRTPHouse edge
Shooter / Fader 97.50% 2.50%
Double, Ends on 6-5, Ends on 1-2 96.00% 4.00%
1st throw 95.83% 4.17%

Computed exactly from the game's rules and checked by its tests on every release. More on fairness and return to player.

Frequently asked questions

Why are the shooter and the fader exactly equal?

Each side has five of the 36 ordered outcomes (three doubles plus one mixed pair that can land two ways). All other throws are repeats, so each side settles half of all rounds.

What does the 1st throw bet pay if the fader wins on that throw?

It still wins. The 1st throw bet only cares that the opening throw decides the round, whichever side it favours.

Does it matter which order the dice show?

No. 6-5 and 5-6 are the same throw, and so are 1-2 and 2-1.

Can I run out of credits?

Yes. When you can't cover the minimum bet, a button offers 1,000 free credits after an optional ad. The credits are virtual: they can't be bought, cashed out or exchanged for prizes.

Add Barbudi to your website

Free, no sign-up. Paste the code into any page. The credit line under the game is optional, but we appreciate it. On WordPress, use our plugin and the shortcode.

This is a casino-style game with virtual credits, for players aged 18 or over. In the WordPress plugin, turn on casino-style games in the settings first. Do not present it as real-money gambling.

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